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So! I have never used Unity HDRP! But i really really love volumetric lights! So for that reason, I begin two new projects:)
"The Muppets"

The idea for this particular project was to assemble a quick render so I can learn a little bit about Volumetric Lights and Unity HDRP in general! For this, i used a base human mesh that i modeled in Blender
I rigged this guy using Mixamo just to get some poses!
Next, i started to put a scene with theme! 
I cut those hands of the base mesh and rigged it on blender! With these, we can choose an interesting camera angle and add some lighting!
I think we need more light! But for these, i will use Post-Exposure and bloom with the Global Volume! 
Much Better:) Finally we can add all the remaining post processing effects!
Turned out pretty great:)

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